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Archive for the 'This & That' Category

Recommended Web Design, eCommerce and eMarketing Magazine

April 27

Hello, Thank you for visiting - I hope that you will find useful information. Leave a comment but if you have any comments on the subject.

Boosting Website Magazine

Even when I'm traveling a lot online and absorbing most of the information from blogs and forums, but I always schmökere wiedermal like in professional journals. By the way, I am inclined to conclude also far too many subscriptions. Therefore, it is high time to list my favorites here. But this is just a small sample and I'm sure that there are very many booklets that I do not know. Therefore, just send in what you have so read the comments, whether printed or pdf. For example, a nice overview of sources of information come together.
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The Top 10 - the most successful contributions to the last 5 months

April 22

Since this blog has got over the first few months to grow well and nice and slow starts, it is high time the most popular posts of this blog to evaluate. Of course I will not deny that list and maybe even a couple of interesting, older posts are in the process the one or the other is not yet known.

The most successful contributions of the past 5 months have been:

Thus, the were the top 10 and thus this blog will start in the next hopefully successful 5 months. Happy reading.

Blog of the week's magazine t3n

Mar 16

Usually try to stay on the blog so more objectively, today to celebrate the day but I must point out in their own right on the blog the week of t3n magazine. Said magazine has named my blog this week that is on your site to the blog of the week. Thank you very much for this to the guys and Mädls (if it because there should be any) from t3n magazine. On this occasion, even a short interview was published. For all who are interested, here said contribution is to be found .
The closest real contribution to the subject "Google Analytics Custom Reports' then there's Thursday.

Community Building on the example of World of Warcraft

February 6

Currently I devote myself to the community on building and try to identify some strategies on including World of Warcraft. The whole plan is to serve as food for thought for those who operate or even a community.

World of Warcraft is one of the most successful online games of all time. Current value of paying more than 11 million players worldwide speak clearly and figures make it clear that this game has to exert a special fascination for the gamers. The underlying is a great game (yes I was once addicted, but now am clean again: o)) and mainly a phenomenal community concept. For this reason, I have tried to identify the most important aspects of this game and to show how does the manufacturer Blizzard millions of players to aquire and keep them happy.

Active development - no fixed end goal
To create a logical point to a successful game for years is the continuous development. Thus offers World of Warcraft (WoW) already from the beginning a lot of development opportunities for the virtual characters of each player. In addition, there are regular updates to incorporate new elements always in the game world. Thus, there is no ultimate goal fixes, there is always new goals for the players.

Social pressure build - Group Tasks
The greatest influence in the game in my opinion, but the social component. In WoW there are many tasks that can only be addressed in the group. Partly for this reason that players are working together to close the so-called guilds. Within these guilds arise very often close social networks. It is common practice to chat next to the games via the "Voice over IP" software (such as Teamspeak) to fellow gamers. This exchange is used primarily for the rapid exchange of tactical strategies during the game. Although it is in total playing time of more than 200 hours per player, it is inevitable that form even more in-depth contacts. Seen in WoW is one of the largest social networks.
Just by resulting tight bond with his guild will often set up within the group not to be underestimated social pressure. Thus, often make appointments to meet, for example, where 25 players online at a specific task to fulfill. These tasks can often only be met but if players are online. Fall from a player, it can happen that 24 other players must wait. Therefore, many guilds are being devised a system to award points for the most reliable players. The player with the most points will receive the best rewards after a task has been fulfilled, etc. ... just go and then the players themselves in a cycle without that Blizzard needs to do something active.

In schlachtzügen können bis zu 25 (früher 40) Spieler zusammen spielen.

In battle trains can play up to 25 (formerly 40) players together.

Creation of virtual heroes
Finally, the community elects their virtual heroes. Thus, for example, particularly successful player guilds or in part world-wide known among hardcore gamers. Success on their own websites will be logged and recorded by other guilds. This heroism is enhanced by on-line viewable charts and statistics. The whole model is similar to the effect of sports stars in real life and also promotes the ambition of many players.

Conclusion
The 3 points are the World of Warcraft have been very successful enough. Of course there are many other aspects such as: the implementation of technically very good, rich details of the virtual world, many seasonal events like Christmas, New Year's Eve fireworks, etc.. In addition, there are also many "average players" who manage to play only occasionally, and those virtual models do not care. These players are then addressed in most cases by other aspects such as social contacts, etc..

Merging and Adbutler Belboon

January 9

tja now it's finally happened. und Belboon wurden auch technisch zusammengeführt . The two affiliate networks and Adbutler Belboon were also brought together technically. However, this does not seem to have everything went very smoothly.

einzuloggen, aber die generierten Werbemittellinks schienen, zumindest bei mir nicht zu funktionieren. Now it is possible to login with his account with A dbutler Belboon, but the generated advertising links seemed not to work at least for me. , allerdings wurde als Text nur “TEXT” eingefügt. When I create text links below Adbutler left I received a code to link to belboon, however, was only as a text "TEXT" is inserted. In addition, the links led to a white page and I was not forwarded to the target page. .de Startseite geführt. Old advertising with links to A dbutler have led me directly to the adbutler. De Home.

Meanwhile, these phenomena seem to occur not more, so the problems were resolved relatively quickly. However, I would have to take delivery of a Preliminary Adbutler to react in advance. In return, are now also many new Parterpgramme for affiliates available.

Further advice on the subject as I have found here:

Forum 100partnerprogramme.de
PP-berg blog. De

Picasa for Mac released

January 6

Now I have a little "quicky article," for in between, because I know that some long hard wait for Picasa fürn Mac.

After a long wait was finally released Picasa for the Mac. As the official Google Blog reports a free beta version is available that runs under Mac OS 10.4 or later.

For more information's available in English in the official Google blog .

The 23423049igste blog ...

December 22

Okay ... added, the number is only estimated. But anyway, here's a new blog is created to fill the right. Thematically, it is especially going to eMarketing and eCommerce. However, web design, analytics and more interesting, practical issues for people who portal, e-commerce or project managers, web developers, consultants, or how to call it.

Somehow it is not easy to describe the future contents, so I'll put it this way: Many things that seem interesting and helpful in this blog are purely. After I enjoyed a graphical training, as web developers, project managers have worked in the online sector in the future and I also have more professional eCommerce themes and eMarketing will dedicate, we can now take a picture of what this will be.

Why a blog?
I must start that I am very skeptical'm what the whole Web 2.0 Gehype terms and regularly and customers of this, do not advise any more or less mindless web to be developed 2.0 applications just so they can proudly proclaim their neighbors: "Web 2.0 - yes since we are already fully there ". What specifically does the whole thing then they can explain only a very few.
Do not get me wrong: there are great applications and I am an absolute fan of user-generated content, social networks, etc. makes sense as long as the whole and therefore realize a goal is achieved. I digress ... hmm ... just a bit ... but you have to get used to the well with you, so what happens to me often times. ;-)

Anyway, I never even wanted to write such a "dinky blog" and self-promoter on the web. And why should I not earn money ... with this blog. My actions, I must not advertise in this way. Before now, but again with the letters stopped because I thought it would but changed his mind, I still remembered reasons for my need.

  • On the one I keep coming back a lot of interesting information that I want to hold. Until now it has just happened to me many times that I've read something great, but this fell over time under the stress of daily business into oblivion.
  • I love to discuss and exchange ideas with professional colleagues.
  • Also, I've tried in the writing of the book, I just kind of lack of time herumgetippt months to a few pages to remember at the end, I ended up fourth book, which actually was already yesterday's news ... okay, that Web 2.0 stuff still has its advantages.

But that's enough introductory blather from me, and thus the blog is opened.

Happy reading.